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Doll's Hair n' Drill Hair Extensions - for ComiPo! by Metalraptor Doll's Hair n' Drill Hair Extensions - for ComiPo! by Metalraptor
I have finally finished these! :D
They were a lot of fun to work on; I've made several different models that you can use, including:
Doll's Hair: multiple poses included, plus hair textures that match all of the ones included in ComiPo!, as well as a few extras.
Stand alone: ponytail; side-tail left; side-tail right; twin-tails; sideburns; each including all of the above hair textures.
I've also made 2 styles of ribbon for the Doll's Hair, as well as a plain headband; it includes a ton of textures that you can use with them; including as many ComiPo! related colors that I could make.
And the last model that I've included is called the shadow layer; here's a quick briefing on how to use it:
First: make sure that you have a graphics editor; I use Corel Paint Shop Pro X2; but you should be able to use any graphics editor, like Photo Shop; Gimp is free though.
Import the Shadow_Layer.obj model into ComiPo!, along with the Doll's Hair model of choice, and equip the later on your character.
Start by copying the character in ComiPo!; deselect them, and then paste your copy (so that the copy loads directly over the original).
Next, go to: '3D Outline Settings (F9)', and set Weight to 0; that will make the outline invisible.
Next, go to: 'Change Item (F12)', and then to: 'Category: Additional Parts for Face & Body', and: 'Specifics: Head_Item1 or Head_Item2', select the Shadow-Layer model.
Export your project with the copied shadow layer character's visibility disabled; then export your project again under a different name with everything except the character with the shadow layer disabled.
Load both graphics files (should be PNG's with full transparency) into your graphics editor of choice.
You will need to have layer editing enabled, and a magic wand selection tool along with freehand selection; both with anti-alias set to outside.
With anti-alias turned off; select all on the shadow layer graphics, and copy it as a separate layer over the default project's graphics.
Layer notes: bottom layer: default graphics; upper layer: shadow layer.
Go to the magic wand, and turn anti-alias on, set to outside; also, set the tolerance to around 50%.
On the bottom layer, select the skin on the face; then switch to the freehand selection tool, and select any areas that the magic wand missed.
Switch to the shadow layer, and invert your selection (in PSP: Selections>Invert (Ctrl+Shift+I)).
Press delete on your keyboard, to delete the selection.
Set the shadow layer's options so that it loads based on the Darker layer.
With the selection tool still set to anti-alias, remove any additional parts of the layer that are getting in the way; or select the shadow color with the eyedropper tool, and color in areas that need more shadows.

Download: www.mediafire.com/?xampu79zeyu…

I've included quite a large amount of files in this, so it's a pretty big download; if their are any files that you don't need or plan to use, just delete them.

I hope you like it! Credit is not totally necessary, but highly appreciated! ^_^
Anyway, that's all I have to say for now; it's currently 7:04 am, and I'm tired as hell. X_X
Add a Comment:
 
:iconnanohanan:
Nanohanan Featured By Owner Dec 22, 2017  Hobbyist General Artist
I love this hair but I'd love to have at least MQO. files format of it so I can do various custom hair. x'D
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:iconmetalraptor:
Metalraptor Featured By Owner Dec 23, 2017  Hobbyist General Artist
You can import OBJ into Metasequoia, I don't use it though.
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:iconnanohanan:
Nanohanan Featured By Owner Dec 23, 2017  Hobbyist General Artist
Well but sadly the file .rar it was way too big to download and I'm running out of memory space xD. But do you mind to send me the only OBJ. files? I already good at using Metasequoia so textures isn't really a problem for me. ^^
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:iconmetalraptor:
Metalraptor Featured By Owner Dec 25, 2017  Hobbyist General Artist
Sure, which color do you want it in?
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:iconnanohanan:
Nanohanan Featured By Owner Dec 25, 2017  Hobbyist General Artist
Welp, nevermind, someone already did it. Sorry for the bother! ^^;
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:iconmetalraptor:
Metalraptor Featured By Owner Dec 25, 2017  Hobbyist General Artist
It's no trouble, and I'm happy you found a solution! ^_^
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:iconnanohanan:
Nanohanan Featured By Owner Dec 26, 2017  Hobbyist General Artist
Yup! Used in here!

TBC OC Update Woot- by Nanohanan
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:iconmetalraptor:
Metalraptor Featured By Owner Dec 27, 2017  Hobbyist General Artist
Nice. :D
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:iconranma4ever:
Ranma4ever Featured By Owner Feb 19, 2016  Hobbyist Artist
how do you make hair?
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:iconmetalraptor:
Metalraptor Featured By Owner Feb 19, 2016  Hobbyist General Artist
With difficulty. -_-
Lot's of extruding, I actually described the process not too long ago.
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:iconstarflytricatestar:
starflytricatestar Featured By Owner Dec 31, 2015  Student General Artist
Awesome. Thanks!
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:iconmetalraptor:
Metalraptor Featured By Owner Dec 31, 2015  Hobbyist General Artist
I hope they can be of use! ^_^
Reply
:iconfajarmf94:
fajarmf94 Featured By Owner Jul 28, 2015  Hobbyist Interface Designer
can i request you to make maid outfit for this game?

i don't like maid outfit in this game, i need natural like this queeniepie10.deviantart.com/ar…
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:iconprincesszeldaxlink:
princesszeldaxlink Featured By Owner Jan 4, 2014
Is there a way to add all the hair to the user 3D data all at once instead of having to manually add all of them?
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:iconmetalraptor:
Metalraptor Featured By Owner Jan 4, 2014  Hobbyist General Artist
Unfortunately no, ComiPo! only supports CSU format, so it has to convert the OBJ before it can be used.
The reason why I left them as OBJ is because there are too many to convert, and I wanted to leave it open for people to customize.
For an additional note, it would probably be best not to add that many models to a folder anyway, on the grounds that it would clutter the model selection screen pretty quick and lower system preformance.
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:iconprincesszeldaxlink:
princesszeldaxlink Featured By Owner Jan 4, 2014
Okay, thank you!
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:iconmetalraptor:
Metalraptor Featured By Owner Jan 4, 2014  Hobbyist General Artist
No problem. ^_^
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:iconharu-akira:
Haru-Akira Featured By Owner Oct 30, 2013  Hobbyist Traditional Artist
Wow, this is awesome! :D I love how you kept the anime 2D look in 3D models ^^
I'm thinking of learning 3D for making an anime style opening video for my game but I have no idea where to start D:
Any pointers?
Reply
:iconmetalraptor:
Metalraptor Featured By Owner Oct 30, 2013  Hobbyist General Artist
Thank you! ^_^
ComiPo! is a pretty interesting program, the character models are from that, so this was posed in ComiPo.
Unfortunately, I'm not too familiar with animating models, the ones I make are pretty much static.
I know that some people have managed to use Miku Miku Dance to make full model animations, example.
Then there is blender, which I've never managed to figure out, but on the bright side it's free. ^^;
Some other things you might want to look at are: Anime Studio, CreaToon, Tupi, Artoonix, and Pencil; but of the group I've only tried Anime Studio, so I'm not sure about the others.
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:icondachimp:
dachimp Featured By Owner Mar 20, 2013  Hobbyist General Artist
Hi, I love your packs. I've got your eye add ons working pretty well. However, I cannot get the hair to show up. I've tried copying folders to Usermodel, etc, but they never show up. Where exactly do I need to copy the massive amount of hair folders to? I tried importing the hair model but then it doesn't align to the model properly (keeps clipping).

Thanks for any help. :-)
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:iconmetalraptor:
Metalraptor Featured By Owner Mar 20, 2013  Hobbyist General Artist
Thank you! ^_^
I made a tutorial explaining how to import the hair models into ComiPo: [link]
It should cover what your talking about.
Also, I'm pretty sure that :iconakio-noir: is the one doing the eye addons.
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:icondachimp:
dachimp Featured By Owner Mar 20, 2013  Hobbyist General Artist
Nevermind, I think the image someone posted below is what I need. Thanks.
Reply
:iconfjolliff:
FJolliff Featured By Owner Nov 17, 2012  Hobbyist General Artist
Very nice! I like it. Can it be used without the complicated shadow layer thing?
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:iconmetalraptor:
Metalraptor Featured By Owner Nov 17, 2012  Hobbyist General Artist
Thank you! :D
Yep; the shadow layer is a separate model, so it's totally optional. ^_^
I might make an example page of how to use it; the process is a lot simpler then my description made it sound. ^^;
Reply
:iconfjolliff:
FJolliff Featured By Owner Nov 17, 2012  Hobbyist General Artist
XD That's good! I'm not the best with complicated things... ^^;
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:iconmetalraptor:
Metalraptor Featured By Owner Nov 17, 2012  Hobbyist General Artist
As long as you have a graphics editor, then it can be used.
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:iconreiusagi:
ReiUsagi Featured By Owner Nov 16, 2012  Hobbyist Digital Artist
So awesome!!
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:iconmetalraptor:
Metalraptor Featured By Owner Nov 16, 2012  Hobbyist General Artist
Thank you! :D
Reply
:iconakio-noir:
AKIO-NOIR Featured By Owner Nov 16, 2012
Nice work with those drill hair models. :) It would be better to include some note that when importing those hair models that both Special Setting should be unchecked like in this picture([link]).
Reply
:iconmetalraptor:
Metalraptor Featured By Owner Nov 16, 2012  Hobbyist General Artist
Thanks. ^_^
Yep; I've mentioned that many times before in the past, but just plain forgot this time; I pulled an all nighter yesterday, and was anxious to finish up.
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:icondestinyfailsus:
DestinyFailsUs Featured By Owner Nov 16, 2012
These look amazing :) Great job on them :)
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:iconmetalraptor:
Metalraptor Featured By Owner Nov 16, 2012  Hobbyist General Artist
Thank you! ^_^
Reply
:iconjuneberry-chan:
Juneberry-chan Featured By Owner Nov 16, 2012  Hobbyist General Artist
I think the bottom right one makes me giggle :D
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:iconmetalraptor:
Metalraptor Featured By Owner Nov 16, 2012  Hobbyist General Artist
Heheh, true. ^_^
No drill hair is complete, without at least one tsundere ojou-sama going completely hystericatsunderel. :D
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